Archive for July, 2008

Sony patents new motion-control, touch-screen tech

Posted in Games with tags , , , on July 2, 2008 by icebreakz

Sony and Nintendo stand in polar opposition in regard to their outlook on technology in this generation of gaming hardware. Rather than rearming to match Sony and Microsoft, Nintendo opted for lower-cost components and alternative input schemes for the Wii and DS. Sony, on the other hand, chose to invest in hardware that has been as expensive to create as it has been to buy. With Nintendo announcing record profits and Sony fighting to get its games division back in the black, the near-term winner of that decision has proven to be self-evident.

However, as this generation continues to play out in Nintendo’s favor, Sony may be taking a few cues from its competitor’s playbook for future iterations of its PlayStation and PlayStation Portable hardware. According to a pair of recently published patent applications filed with the United States Patent and Trademark Office, Sony is eyeing input devices that look to expand on current touch-screen and motion-sensing utilities currently employed in the gaming sector.

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PS3 trophies, in-game XMB due July 2

Posted in Games with tags , , , , , on July 2, 2008 by icebreakz

Following a spate of leaks last week, Sony has officially announced that the PlayStation 3’s trophy system will arrive on July 2 as part of the 2.40 firmware update. As had been rumored, the system will eschew its Xbox Live-style cumulative numerical score, instead adopting a four-tiered approach that bestows four kinds of awards: bronze, silver, gold, and platinum.

The trophies will be assigned by each game’s developer, not Sony, and will be associated with a task of relative difficulty; bronze medals will be doled out for easy feats, and gold for harder objectives. “The platinum medals will only be given when all other tasks are completed,” Eric Lempel, director of PlayStation Network Operations, told GameSpot.

Each trophy will have a numeric value associated with it, and this value will contribute to an overall leveling system, much like those in role-playing games. However, the user will be unable to see how much each trophy is worth, and instead will see only a completion percentage for each game and each overall level. When asked why Sony was avoiding tying a visible score to the PS3’s trophy system, Lempel said, “We don’t know why our users would be interested in a numeric value… We think the medals best represent one’s progress.”

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