Archive for playstation 3

Sony patents new motion-control, touch-screen tech

Posted in Games with tags , , , on July 2, 2008 by icebreakz

Sony and Nintendo stand in polar opposition in regard to their outlook on technology in this generation of gaming hardware. Rather than rearming to match Sony and Microsoft, Nintendo opted for lower-cost components and alternative input schemes for the Wii and DS. Sony, on the other hand, chose to invest in hardware that has been as expensive to create as it has been to buy. With Nintendo announcing record profits and Sony fighting to get its games division back in the black, the near-term winner of that decision has proven to be self-evident.

However, as this generation continues to play out in Nintendo’s favor, Sony may be taking a few cues from its competitor’s playbook for future iterations of its PlayStation and PlayStation Portable hardware. According to a pair of recently published patent applications filed with the United States Patent and Trademark Office, Sony is eyeing input devices that look to expand on current touch-screen and motion-sensing utilities currently employed in the gaming sector.

Continue reading


Sony Dual Shock 3 Hands-On

Posted in Games with tags , , , on June 7, 2008 by icebreakz

It was easy to overlook the loss of vibration feedback when Sony first introduced the PlayStation 3. The console offered a ton of great new features–HD graphics, Blu-ray, multimedia support, wireless controllers, the PlayStation Network–that, at least conceptually, more than made up for the missing rumble support. The console’s new Sixaxis controller also had tilt controls that let you control games by tilting or moving the gamepad in the desired direction. Unfortunately, it took most of us only a few minutes with Lair to figure out that we had been hoodwinked out of rumble like a general manager on the wrong side of a Billy Beane trade.

Sony tried to downplay the importance of rumble, referring to it as a “last generation” feature on several occasions before and after the release of the PS3, but Sony’s legal skirmishes with haptics company Immersion may have also contributed to the feature’s disappearance. Sony finally relented last year at the 2007 Tokyo Game Show when Sony Computer Entertainment president Kaz Hirai announced the Dual Shock 3 controller, just months after working out a deal with Immersion.

Continue reading

God Of War 3 Coming Soon

Posted in Games with tags , , , on May 17, 2008 by icebreakz

God of War III is a forthcoming installment in the God of War video game franchise, to be exclusively released on the PlayStation 3 in 2009. It is the fifth chapter in the series chronologically, after God of War: Chains of Olympus, God of War, God of War: Betrayal and God of War II.

Although little is known about the game at this point, it was confirmed to be in development by Cory Barlog at a God of War II launch event. He revealed that the game would run at full 1080p HD resolution, and the game would support SIXAXIS tilt and vibration functions. This was stated before the DualShock 3 controller was announced; therefore causing confusion as the SIXAXIS controller did not support rumble. Barlog also expressed an interest in adding a cooperative mode “if we can do something unique with it”.

God of War director David Jaffe has said that, “God of War explains, or ultimately will explain, why there are no more Greek myths.” Though Jaffe and Barlog left Sony for other opportunities, they are still credited for the series and will possibly be involved in this installment. Jaffe, who co-founded his own development studio, Eat Sleep Play has recently expressed interest to be involved in development for God of War III.

An advertisement for God of War III has appeared on the back of instruction manuals of the retail version of God of War: Chains of Olympus, stating below that the game is ‘coming soon’.

PS3 vs XBOX 360 Elite

Posted in Games with tags , , , , , on May 13, 2008 by icebreakz

Our initial response to the Playstation 3 is that it has a more elegant look and feel than the Xbox 360 Elite. It is
glossy black with a slicker user interface than that of the Xbox 360. The startup sound reminds you of when the lights go out at the opera house. Very classy. Advantage: PS3

The CPU of the Playstation 3 is a 3.2GHz Cell Broadband Engine with up to 8 “synergistic” processing units. The Xbox 360 sports a custom 3.2GHz G5 with 3 dual-threaded cores. The Playstation 3 has 512K of L2 cache while the Xbox 3
60 has 1MB of L2 cache. The PS3 has 256MB of main memory plus 256MB of video memory while the Xbox 360 shares 512MB between the CPU and GPU. Plus it has 10MB of very fast eDRAM dedicated to the GPU. The memory bandwidth of the PS3 is 25.6GB/s versus 22.4GB/s for the Xbox 360.

The Playstation 3 uses an nVidia RSX “Reality Sythesizer” graphics processor (GPU) with 24 pixel pipelines and 12 vertex pipelines while the Xbox 360 uses a custom ATI processor with 48 unified pixel/vertex pipelines.

Combining the CPU and GPU power, the Playstation 3 is rated at 51 billion dot-product-operations-per-second (dpo/s). The Xbox 360 is rated at 34 billion dpo/s. Advantage: PS3

Continue reading